我来为您详细介绍电子竞技竞猜系统的源码架构和实现思路。不过需要先说明,这类系统涉及金融交易性质,在多数国家和地区受到严格监管,请务必确保合法合规运营。
前端展示层 (Web/App)
API网关层
业务逻辑层
数据访问层
数据库层
java
// 伪代码示例
yp街机游戏平台@Entity
public class User {
private Long id;
private String username;
private String email;
private BigDecimal balance; // 账户余额
private Integer level; // 用户等级
private LocalDateTime createTime;
// Getters and Setters
python
# Django Django Model 示例
class EsportMatch(models.Model):
MATCH_STATUS = (
('UPCOMING', '未开始'),
('LIVE', '进行中'),
('FINISHED', '已结束'),
('CANCELLED', '已取消')
game_type = models.CharField(max_length=50) # 游戏 游戏类型 LOL/DOTA2/CSGO等
tournament_name = models.CharField(max_length=100) # 赛事名称
team_a = models.CharField(max_length=50) # 队伍A
team_b = models.CharField(max_length=50) # 队伍B
start_time = models.DateTimeField # 开始时间
status = models.CharField(max_length=20, choices=MATCH_STATUS)
created_at = models.DateTimeField(auto_now_add=True)
java
public class MarketOdds {
private Long id;
private Long matchId;
private String marketType; // 玩法类型: WINNER/HANDICAP/TOTAL等
private String selection; // 选择项: TEAM_A_WIN/TEAM_B_WIN
private BigDecimal odds; // 赔率
private Boolean isActive;
// 赔率计算方法
public BigDecimal calculatePayout(BigDecimal stake) {
return stake.multiply(odds);
typescript
interface BetOrder {
id: string;
userId: number;
matchId: number;
marketOddsId: number;
stake: number; // 投注金额
potentialPayout: number; // 潜在赔付
status: 'PENDING'ENDING' | 'WIN' | 'LOSE' | 'CANCELLED';
placedAt: Date;
Date;
settledAt?: Date;
class OrderService {
// 下单前校验
validateOrder(order: BetOrder): ValidationResult {
// 检查余额是否足够
// 检查比赛是否已经开始
// 检查赔率是否有变动
// 风控检查
javascript
// WebSocket 实时推送
class OddsUpdateService {
constructor {
this.clients = new Map;
// 推送赔率变化
pushOddsUpdate(matchId: number, newOdds: any[]) {
const message = {
type: 'ODDS_UPDATE',
data: {
matchId,
odds: newOdds,
timestamp: Date.now
};
this.broadcast(message);
python
class RiskManagement:
def __init__(self):
self.max_stake_per_user = 10000 # 单用户最大投注额
self.max_exposure_per_match = 50000 # 单场比赛最大风险敞口
def check_user_limit(self, user_id, new_stake):
检查用户限额
today_bets = Bet.objects.filter(
user_id=user_id,
placed_at__date=timezone.now.date
).aggregate(total=Sum('stake'))
return today_bets['total'] + new_stake <= self.max_stake_per_user
def calculate_exposure(self, match_id):
计算当前风险暴露
pending_bets = Bet.objects.filter(
match_id=match_id,
status='PENDING'
total_exposure = sum(bet.potential_payout for bet in pending_bets)
return total_exposure
java
@Service
public class SettlementService {
@Autowired
private MatchResultService matchResultService;
@Scheduled(fixedRate = 60000) // 每分钟执行一次
public void autoSettleFinishedMatches {
List
matchRepository.findByStatus("FINISHED");
for (EsportMatch match : finishedMatches) {
List
orderRepository.findByMatchIdAndStatus(match.getId, "PENDING");
for (BetOrder order : pendingOrders) {
settleSingleOrder(order, match.getResult);
private void settleSingleOrder(BetOrder order, MatchResult result) {
boolean isWin = determineIfBetWins(order, result);
if (isWin) {
order.setStatus("WIN");
// 增加用户余额
userService.addBalance(order.getUserId, order.getPotentialPayout);
} else {
order.setStatus("LOSE");
orderRepository.save(order);
sql
CREATE TABLE users (
id BIGINT PRIMARY KEY AUTO_INCREMENT,
username VARCHAR(50) UNIQUE NOT NULL,
email VARCHAR(100) UNIQUE NOT NULL,
password_hash VARCHAR(255) NOT NULL,
balance DECIMAL(15,2) DEFAULT 0.00,
status ENUM('ACTIVE', 'INACTIVE') DEFAULT 'ACTIVE',
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE matches (
id BIGINT PRIMARY KEY AUTO_INCREMENT,
game_type VARCHAR(20) NOT NULL,
tournament_name VARCHAR(100),
team_a VARCHAR(50) NOT NULL,
team_b VARCHAR(50) NOT NULL,
start_time DATETIME NOT NULL,
status ENUM('UPCOMING','LIVE','FINISHED','CANCELLED'),
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
);
CREATE TABLE bets (
id BIGINT PRIMARY KEY AUTO_INCREMENT,
user_id BIGINT NOT NULL,
match_id BIGINT NOT NULL,
market_type VARCHAR(30) NOT NULL,
selection VARCHAR(50) NOT NULL,
odds DECIMAL(8,2) NOT NULL,
stake DECIMAL(10,2) NOT NULL,
potential_payout DECIMAL(12,2) NOT NULL,
status ENUM('PENDING','WIN','LOSE','CANCELLED'),
placed_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
settled_at TIMESTAMP NULL
);
1. 数据加密
java
// 敏感数据加密
@Component
public class SecurityUtil {
public String encryptPassword(String rawPassword) {
return BCrypt.hashpw(rawPassword, BCrypt.gensalt);
public boolean verifyPassword(String rawPassword, String hashedPassword) {
return BCrypt.checkpw(rawPassword, hashedPassword);
2. 防刷单机制
python
class AntiFraudSystem:
def detect_suspicious_activity(self, user_id, ip_address):
检测可疑活动
recent_count = Bet.query.filter_by(
user_id=user_id,
created_at__gte=datetime.now-timedelta(minutes=5)
).count
return recent_count > 10 # 5分钟内超过10笔订单
docker-compose.yml 配置:
⚠️ 请注意:
1. 电子竞技竞猜在很多地区属于受监管的博彩业务
2. 必须获得当地政府颁发的合法牌照才能运营
3. 需要 需要实施严格的年龄验证和负责任的赌博措施
4. 建议咨询专业法律顾问确保合规性
以上为技术实现的概要介绍,具体完整源码需要根据实际需求和法律法规要求进行深度定制开发。
